At the moment, I'm busy to give my chararter "Dorc the Orc" an IK/FK Rig. His front and back cloth are nCloth with a dynamic Constraint (Poin to surfac)to prevent them from falling down.
My problem is, somehow the constraints are NOT connected to the mesh of Dorc (Passive collider). So when Dorc would move away from the center, the constraints + skirt remain at the same place...Arrhhh!
Maybe, it has something to do with the UV mapping? Which was done in UV Layout........ Any suggestions?