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Distorted planar mapping

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Harry Clegg
Distorted planar mapping
on Nov 15, 2013 at 3:47:43 pm

I'm having a strange issue with a project I'm working on and would appreciate any advice from the Creative Cow community.

I'm trying to create a series of posters for a shop window I'm making. I don't want to create a separate material for each of them so I've created poly planes of roughly the right dimensions for each bit of artwork and I've planar mapped each of them and arranged them in the UV Editor so they're not overlapping. I've exported a UV snapshot and created a texture in Photoshop with the artwork for each poster in the corresponding position. When I apply the texture all the images appear as I would expect, except that they all show very pronounced lens-type distortion. The closer to the edges the worse the distortion.

This is the texture: http://imageshack.us/photo/my-images/819/lo61.jpg/
and this is a render http://imageshack.us/photo/my-images/708/qqi1.jpg/

I'm using Maya 2011 on a Mac. Has anyone got any idea what's going on here?



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Harry Clegg
Re: Distorted planar mapping
on Nov 18, 2013 at 12:00:57 pm

Someone on another forum pointed out what the problem was. I was inadvertently using smooth preview. Once I selected the objects and hit 1 on the keyboard the textures displayed correctly.



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Steve Sayer
Re: Distorted planar mapping
on Nov 18, 2013 at 2:59:20 pm

Ahh, good find! Thanks for posting the solution.


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