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creating an ambient occlusion pass on a rigged set

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Connla Lyons
creating an ambient occlusion pass on a rigged set
on Jul 8, 2013 at 9:50:46 am


I got pulled into a production rather late in development as a lowly production assistent but I started get thrown the odd jobs with Maya (not trained with Maya but not going to complain, I like a challange) but I have no experience and Maya can be...difficult.

Case in point my current job is to run of a few ambient occlusions which I've been able to do so far. except on one scene where the only working version of the scene we seem to have is a rigged up set which seems to not allow me to apply a ambient occlusion preset. I select everything, create new layer and apply an ambient occlusion preset normally but with this scene that preset is no longer present.

My assumption is that because the scene is rigged up, it does not allow ambient occlusion presets to be applied, so I was wondering if this can be fixed by a simple change status of the scene tweak or do I need to go through the scene and remove the rigging?

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