I'm animating a bunch of tablets falling down into a stack. First problem was that when they fell down on top of each other, they'd slide out this way and that. So then I put up some invisible passive rigid bodies to keep them in order... but now some of the tablets on the top slowly slide into each other. I'm not sure why, so I don't have any ideas on how to prevent that.
On a possibly related note... I get this warning:
"Cycle on 'rigidBody31.choice' may not evaluate as expected."
I was surprised that I couldnt find any info online about this error but maybe you guys know about it. I've been getting these errors the whole time I was using rigid bodies so I started ignoring them...