Hey fellow cattle,
So I'm trying to come up with a smoke trail for falling debris(aka, a meteor). I want a very dense liquid-like trail effect. I've just recently started using Maya fluids, but I'm still trying to get the hang of it. What I want to achieve is something as seen in this video: (skip to 2:40, unless you like the song :P)
Would anyone have any insight on how to achieve a VERY similar effect. I'm looking for a way to practically replicate it, not create something along the lines of...
So any help or info would be greatly appreciated,