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Bad geometry: YELP!

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dave taylor
Bad geometry: YELP!
on Dec 7, 2012 at 8:34:28 am

tasked with crating a model of a car on maya for uni, I used image planes to create the outline, extruded it out and positioned the vertices. Somewhere along the line it has become horribly tangled and whilst it looks ok (ish) at the minute, when i try and smooth it out it goes horribly wrong!

I am a relative newcomer to maya and really not sure where else to turn, Projects not due in till may, but i need to know whether it is saveable!

Project file is at:

Any help, advice or just to point out where i went wrong would we massively appreciated!

Cheers. d

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