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Curves.

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Mathias Duch
Curves.
on Jul 11, 2012 at 9:17:17 am

hello ive had this many times.

whenever i get a .ai file from a client their curvers are always messed up..

i found my self to just draw their curves in hand..
but i thought to myself there must be an easyer way to do this..
how would you go about cleaning up curves like theese?

Screenshots:
http://pokit.org/get/?f6864a53bf98d407d9a6aad21f397a6d.jpg
http://pokit.org/get/?0f5dfe6a4b4084b9ae9e030322ef2c92.jpg
http://pokit.org/get/?faa56499180b7349b1951d9ee6e3a2cd.jpg


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Eric Santiago
Re: Curves.
on Jul 11, 2012 at 5:26:11 pm

Not much you can do about the curves even in Illustrator but you can try and clean it up in Maya by adding and deleting CVs.
The bevel issue you are having can be fixed with smaller attribute numbers on the depth and bevel itself.
Sorry Im no where near Maya to explain which attributes.


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Mathias Duch
Re: Curves.
on Jul 11, 2012 at 6:15:49 pm

yeah, ive tried that and it always seems like a bigger amount of work than actually redrawing every curve by hand..

i always gets curves like this from clients..


and i feel like om doing double work.


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Eric Santiago
Re: Curves.
on Jul 13, 2012 at 2:32:31 am

can you send me the font name or the file itself.
let me try something.


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Eric Santiago
Re: Curves.
on Jul 13, 2012 at 2:42:13 am

actually try this.
open your file in Illustrator and scale the whole logo and its contents up to 4 times original.
you might to make your artboard bigger.
not sure if Maya likes vector off the actual doc.
now bring that into Maya and try the Bevel Plus again.
Or you can just scale the original EPS in Maya before applying bevel.
Ive had this happen where the vector is physically to small compared to the scene and of course Bevel attributes.


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Søren Jacobsen
Re: Curves.
on Jul 14, 2012 at 7:28:50 pm

as said, nothing much to do but fix it by hand..

although I did create a melscript for this some years ago, I can see if I can find it..

in fact I think it is in my bevelprofile script that should be available on h3d / creativecrash


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Steve Sayer
Re: Curves.
on Jul 17, 2012 at 5:22:10 pm

Have you experimented with the 'Rebuild Curves' tool? If you use the 'Reduce' or 'Curvature' modes you might get some improvement.


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