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problem rendering passes

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Kyle Moyce
problem rendering passes
on Jun 8, 2012 at 9:28:31 am

Hi there I have a living room scene set-up in MAYA and I am using mia_material_x to texture many of the objects in my scene.

I am rendering using mental ray however when i render out an AO, diffuse, shadow, spec and reflection pass I only see the mia_material_x textures in the AO pass.. Really strange because I see them in the AO pass yet they are not visible at all in any other passes.. and I am still able to see the normal blinns and lamberts..

Has anyone else had this problem or a similar one before? I have asked my lecturer for help yet he cannot seem to find anything wrong with the settings just that they do not appear when rendered out..

Any help is greatly appreciated :)


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