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Maya fur - problems with fur color maps

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Andrew Nelson
Maya fur - problems with fur color maps
on Dec 28, 2011 at 10:28:02 pm

Hello,

I am working on a project, that involves an animated 3D squirrel. I'm at the stage of working on the fur, and I'm having difficulties getting a color map to work properly on it. I've done some research, and it seems that it should just be a simple process of making a texture and linking the base/tip color to the file, and then baking the texture.

I do this, and the fur just appears black. I've tried many possible solutions, such as using a smaller file size (1k), switching between maya software and mental ray renderers. adding/removing lights on the fur. I'm stumped, and can't figure out a way to give my fur a proper color map.

Anyone out there have much experience with fur and would be able to help me?


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Steve Sayer
Re: Maya fur - problems with fur color maps
on Jan 4, 2012 at 4:51:35 pm

I don't have much experience with fur, but the first question should be: does your model have good, non-overlapping UVs? I know that's crucial for any and all fur-related mapping.

A related question, then, is have you successfully used other maps to control your fur (length, baldness, etc.) or is the colour the first one you're trying?

-Steve


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