I 'm search for some tutorials or guide about Camera mapping in Maya, AE and Nuke. The idea is to locate (composite) a 3D object inside a still image. I mean, above all, locate a 3D object inside a photo, or inside a clip in a video in which the Camera doesn't move!
(cause inside a clip in which Camera moves, we can fortunately use a Camera Matching to simply locate 3D object).
This means recreating the perspective of the original image so you can sell exactly the objects within it.
Anybody had experiences about it?
(I'm a Mac users and I utilize Maya 2012)