I am currently working a little out of my comfort zone and am rendering a large grass field using Joe Alter's shave and a haircut. I've got my test grass setup but when I goto render my grass looks like this:
I've read about this issue before but haven't come across a clear answer as to why this is happening.
I am using final gathering / physical sun + sky. My hair is setup to use hair primitives with the default grass shader for now.
Any help would be greatly appreciated as the deadline is coming up for the project.