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Create hull in Maya?

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Ines Legnar
Create hull in Maya?
on Sep 3, 2011 at 8:52:33 am


I have a problem: I have to design a hull in Maya. I already have 18 coordinates, which look like this:
x y z
14 8 13
6 5 2
6 13 5
14 6 2

Does somebody know how to create an object like this?

In the end it should look something like the Matlab figure in the attachment.

Thank you very much!

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Steve Sayer
Re: Create hull in Maya?
on Sep 6, 2011 at 2:05:16 pm

This might be possible, if you can organize your data points in a predictable way. It's not enough to just know all of the coordinates; you also need to have some information about how they are connected.

If you could organize your data into sets of three points which should all be connected to form one triangle, you can move ahead. If you don't have that information, I don't know how you'll get the result you're looking for.


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