I set up several models in Maya and they were working fine. When I try to open them now, or import a new model, the bone structure is eploded all over the mesh and I cant tell what is what. I'm sure I must have screwed around and hit something that changed this but for the life of me I cant figure it out.
The models are from wow model viewer and we imported as fbx files. Which is no longer working now either. Causes Maya to crash.
Steve your a life saver. I figured it would be something simple, but as I am still a Maya noob I spent hours trying to fix it before I posted on the forum and walked away. Took 20 seconds following your steps and I'm back in business. Thnaks a million.