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Creating bendable cloth without nCloth

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Max Nuage
Creating bendable cloth without nCloth
on May 24, 2011 at 12:20:10 am

Hello,

I've been working on a character within the last months and I'm in the process of finishing it. It's rigged, textured and shaded but lacks one last thing: Cloth

Even though I have already some clothing parts for the character I've got some real problems making it move along with the rig. The clothing is supposed to be static and sit tight (it's a tight shirt), so there's no need for lavish ncloth operations. All I want is to basically bend the clothing parts along with the rig.

My first guess is that the clothing needs to be attached to the rig, this could be quite problematic since I didn't rig the character. Is it possible to add clothing parts to a rig just like that?

Thanks!

-Max


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Max Nuage
Re: Creating bendable cloth without nCloth
on May 24, 2011 at 5:28:36 pm

The Wrap command did the trick, that was a lot easier than expected.


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