Hi I am new to z-brush and I know that there is no z-brush section, but my problem is maya related. I am texturing a zombie in z-brush with polypaint. When the the the "texture on" button is highlighted there is a bump that runs along the seams of some UVs.
This image is with the texture on button OFF (there is no seam)
This image is with the texture on button ON (there is a seam)
When exported to maya for rendering odd textures appear in the same places. This seems to occur around triangle faces. I don't know why.
This is a capture in the maya viewport of the same area. (no visible problem).