I'm looking for some kind of Math.Round(number) kind of function in Maya...in fact any list of Maya-supported functions would be very helpful! I assume it supports most (all?) C-type functions, but there seems to be very little mention of the syntax or supported commands in the Maya help.
I'm just looking to create an a animation that changes every 3 (or so) frames to give a stuttery appearance. I'd do this in After Effects with:
where time is the sequence time in seconds (or fractions thereof).
Anyone know how I could achieve the same thing in Maya?