I am rendering an underwater scene using Mental Ray with Raytracing for a Total Internal Reflection effect.
I like the scene thus far and would like to make it work as is. However, I am getting banding in the fog...
I have tried everything I can think of within Maya. Googled and searched. And have thus far came up empty.
Anyone have any suggestions on how I may get rid of the banding and keep the scene intact as is?
I have a large jpg example to hopefully see the banding better here...appreciate any ideas.