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Making a Raspberry in Maya

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Ross Norton
Making a Raspberry in Maya
on Oct 5, 2010 at 1:18:49 am

Hey I was wondering how people might go about making a raspberry in Maya.

I've tried making it a few times. I usually start with a polygon cube and then split up the polygon. I extrude the different squares but I either make the extrusions too big so they over lap or else I make them not big enough so it looks like a piece of corn.

I had considered just putting a bunch of spheres together however I can't have them overlap, which seems like a difficult feat.

I am about to turn to bump mapping but I feel as if bump mapping will not give me the depth that I want for a raspberry. I also not fully versed in making textures loop.

The model will eventually be rigged and move as a cartoon character.

Thank you for any help,

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