I have an eye modeled/textured ready with lot;s of polygon eyelashes.
The eyelashes, eyeball, and the rest of the face are separate geometries.
I'm leaning towards rigging the eyelids with clusters, and the eye brow with bones.
Any ideas on how to go on rigging the eyelashes so they blink/deform with the eyelids and the look at constrain?
Thank you in advance
P.S:This should be as detailed as possible because it will be used on a feature film ( 2k resolution )