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Strange shadows/marks on render using env ball

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Henry Berresford
Strange shadows/marks on render using env ball
on May 27, 2010 at 10:16:58 pm

I am using a diffused blur lighting environment ball in mental ray with final gather turned on.

Most surfaces look fine, but there are some angled rectangles that come out shaded like they have a kink in them, when they definately dont

I have tried about 20 different materials and material settings, and the only one that renders the shapes correctly is mib_amb_occlussion...but I dont wat that...just need a regular lambert

I have also tried rebuilding the surfaces - they are a simple lost from one curve to another, so I can't understand why it cannot process this simple task! Pretty frustrating!

Help PPLLELAASEEE


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