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File texture from camera viewport

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Michael Colarik
File texture from camera viewport
on May 20, 2010 at 10:37:31 pm

Hi, I need assistance with a texturing shortcut.

I am looking to create a bunch of duplicate objects (200), of a high poly object. What I am trying to do is texture these objects with a cameras viewport.

This way I can adjust the camera's position and angle, and the texture that is referencing the cameras viewport will change as well.

Does anyone know how I can begin to explore this avenue? So far the only ground I'm covering is somewhere along camera projection, but its not the answer I'm looking for :/

Thanks! :)


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