I have a weird problem. I need to link some homemade attributes to specific types of movement (animation) in the connection editor..
But the connection editor won't let me select anything accept the top most option.
I have a Walker_L_FootCtrl, this is a NurbsCircle which will control al the movements without having to select the bonestructure points everytime.
But this circle needs extra attributes to control certain points of the foot, so once again you don't have to select the individual nodes of the bone structure, but you can just change the value in the attribute editor.
But the problem is, I can't assign Rotation in X to for example Raise Heel (homemade attribute) because I simply can't select it in my connection editor...