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Weight Painting Problems...

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Greg VanZyl
Weight Painting Problems...
on Mar 19, 2010 at 4:04:38 pm

Hello,
I just rigged a wolf with "The Setup Machine". The rig works fine, but I am not able to correct some the weighting issues on the skinCluster. The artisan paint tool has a X through it. No influences show up in either the attribute editor or component editor when I've selected the geometry. I am currently stripping/exporting the weights off the animal and going to reapply them. If anyone has any idea on how to override this setback, let me know.


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