i just started using maya after using blender for a while and i,m now a total noob at it
i ran into a problem while modeling a castle ,i don't know what i did but i can't get it out
.when i try to rotate or move a individual plane or point it takes the other planes with it,the screen has a red yellow tint to the lines,i,m not trying anything to do with multiple planes at ones,i just want to move 1 plane not all of them
Here is a link to a screenshot that i have taken of my default Maya screen, with a brand new file open. The yellow vertices are confusing, as you can see, i have the 'faces' option selected. These verts (are the UV's?) seem to make the same transformation on the opposite side of the model, how do i turn this off?