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Global & Local Axes..?!

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Touqeer Anjum
Global & Local Axes..?!
on Mar 10, 2010 at 3:32:22 pm

Hello,

Can anybody explain with an example how do we differentiate between a local and a global axis/axes and when do each of these come into play with regards to an object [i mean how do we know if an object is in local or global], in other words what is a LOCAL axis/axes and what is a GLOBAL axis/axes ?

I hope the question is understood.

A Very Many Thank You.


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Michiel Duvekot
Re: Global & Local Axes..?!
on Mar 10, 2010 at 5:32:42 pm

from the docs:

Use the Tool Settings window to specify the coordinate system (Move Axis) for the Move Tool.

Object

Moves an object in object space coordinate system. Axis orientation includes rotations on the object itself. If several objects are selected, each object moves the same amount relative to its own object space coordinate system.

Local
Aligns the object to the rotation of the parent object. Movement is constrained to those axes in the local space coordinate system. The object is aligned to the rotation of the parent object and does not include the rotations on the object itself. If several objects are selected, each object moves the same amount relative to its own object space coordinate system.

World

Moves in the world space coordinate system. The object is aligned to the world space axis. This is the default.

Normal

Moves selected vertices or CVs in the U or V direction of the surface. Typically you would use this option for small sets of CVs. The manipulator indicates the surface Normal, U, and V directions.


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Bill Stewart
Re: Global & Local Axes..?!
on Apr 10, 2012 at 3:06:38 am

Hi there was having a touch of trouble working with a rig set to world axis and came across this from google, hadn't realised it'd be as simple as going into the tool settings, thanks.


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