I'm doing a class project and I'm having issues with having things that are moving not as one but as multiple different entities in different directions. Attached are a few screenshots of what is happening. Any ideas as to how to link these pieces together so they move as one? Let me know if you have any suggestions. Thanks.
first follow the hierarchy of grouping the objects, come on !! in this case group the objects ,put the two bowls & balance bar as single group. then for main roller u have used a nurbs primitive (cylinder).first remove the constraint fisrt & then go to out liner & select the roller(cylinder as whole not as part) and apply the rigid body .you have by mistake selected only one part of nurbs cylinder & applied the rigid body constraint. so it scattering