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How to make separate polygonal meshes move like layers

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Anne Poon
How to make separate polygonal meshes move like layers
on Jan 12, 2010 at 3:11:04 pm

Hi,
I am trying to work with and animate organs that hug to each other and sliding around each other without leaving gaps in between and without intersecting.
Is there a function in Maya that will make the surfaces sort of stick to one another so that every time I deform one organ, I do not have to manually move all the vertices of the other organ so that the different objects will continue to hug each other? They should continue to fit snugly.

Thanks!!!


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