I'm trying to planar map my character (by pieces) yet my UV Editor shows me the top view of my character.
(At one point, I was trying to planar map the top of the head -which I had isolated- and the Editor would show the the front or side --I couldn't tell-- and after messing around with the views the editor got around to showing me the top of the head, however if I select the UV's the whole body becomes visible)
Earlier, I was trying to planar map the front of the character and the editor was showing me the side of the character.
Are there any options or things I'm doing/changing that are making the Editor show different views???