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Global illumination problem

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Omar Spedalieri
Global illumination problem
on Nov 7, 2009 at 9:24:35 am

Hi everybody, I'm trying to set the global illumination with mental ray, but I have some problems

I'm following this tut:

http://www.interstation3d.com/maya/tutorials/mray_thegathering/outdoor01.ht...

I want to use G.I. and F.G. but when I set them up all my objects were still black. All the materials have ambient occlusion. Is this the problem?? I have to remove it from all of them?

If I put a new obj into the scene with a default material I can see the F.G. influence on it.. But all my work is still black.. Please.. tell me what to do..thx

Omar


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