I am trying to make an animation of a printing press.
I got a flat polygon made of 3 pcs. and a cylinder made of several polygons. Now I would like to wrap the flat piece around the cylinder and then have it rotate with the cylinder.
Anyone any ideas?
Thanks so much
Thanks so much, unfortunately I cannot get this to work.
I create the bend deformer with the paper and parent the db only
with the cylinder, when I set the curvature it already affects the
paper even if the paper is not close. What am I missing.
Thanks in advance.