Hello people, Newbie question again... I am working my way through the tutorials on Maya 2010 and it's Polygon texturing/lesson 1 UV Texture mapping/applying a texture.
I have got to point 8 where I have to apply a Photoshop PSD file to a cracker box, expecting it to update and be visible in my scene but its still a grey box. I have followed the instructions carefully and assigned a new material and applied the texture map but I cannot see any map on the cracker box.
When I try to render the scene, the box does have a map that's visible. Anything I am doing wrong?
I am sure its a simple thing