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infamous 2-button mouse problem

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Immanuel Morales
infamous 2-button mouse problem
on Sep 30, 2009 at 1:28:58 am

Hi,

Many people have asked about the 2-button mouse problem and have been told to get a 3 button mouse. Now, that makes sense but i also find it uncomfortable and sometimes unrealistic to have to find a flat surface while you're on the train to and from work (if you commute from nj to nyc, you know what i mean!). I really like using my finger on the laptop's surface and i also need to stay away from playing with extra gadgets that i could either lose or be slowed down by and ultimately even miss my stop. Either way, blender has no problem with a two button laptop mouse - it uses the left mouse button (LMB) similarly to how maya uses the ALT key.

Here's how it works:
orbit{LMB+ALT+SHFT}
zoom{LMB+ALT+CTRL}
and of course the one that's causing all the ruckus..
pan{LMB+ALT}

now, if i were on a desktop, i'd prefer the 3 button mouse with maya's controls; it's just faster. But on the train, i need a better solution. so ultimately it boils down to..

***What is the best way to configure Maya to use these controls (above) while not tampering too badly with its awesome defaults?***

Dead the Fed


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