I am trying to create and animate a tornado. I created a tornado shaped object, generated spin, and attached an emitter (cloud s/w) to it. I also have it deformed via a lattice. The problem is that the particles don't appear to spin with the funnel. Am I missing a step somewhere?
Issue 2. When generating the blowing dust near the base of the tornado, are those just smaller particles or is there some other way generate that?