I'm trying to animate a roll of insulation unraveling. It's for a project where a house is shown constructing itself out of the raw materials (plumbing, drywall, wood frame, etc.). I would like the insulation to unravel and spread out between the wall studs.
If you're not sure what I'm talking about, then picture a roll of toilet paper rolling across a room, but unraveling along the way. I'm trying to do something like that, but obviously with a material thicker than paper.
I tried to do it with a bend deformer, which partially gets the effect, but I'm not able to roll the object all the way up.
My other thought was to use dynamics/hair, but I really don't need something that realistic. Plus that simulation would bump up render time.
This seems like it would be a simple thing to do, but I just can't figure it out.