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kishore kumar
maya lesson list
on Apr 13, 2009 at 10:47:34 am

hi i am an sme fresher. i had posted my maya lesson list. would like to hear frm people abt it.
CHAPTER 1 – MOVING AROUND MAYA

L.1-setting up a scene.
L.2-interface essentials.
L.3-viewport navigation and 3d co-ordinates.
L.4-manipulating maya objects.
L.5-hypergraph:hierarchy and connections.


CHAPTER 2 – POLYGON MODELLING
L.1-intro to polygons.
L.2-polygon properties.
L.3-attaching and detaching polygons.
L.4-Transforming polygons.
L.5-deforming polygons.
L.6-extracting and bridging polygons.
L.7-working with edges.
L.8-facing polygons.
L.9-collapsing and merging edges/vertex.
L.10-smoothing polygons.



CHAPTER 3- NURBS- CURVES AND SURFACES

L.1- what make curves and surfaces.
L.2-moving curves.
L.3-orientation of curves.
L.4-intersection and integration of curves.
L.5editing and modifying curves.
L.6-surface from nurbs.
L.7-filling curves with nurbs surface.
L.8-attaching and detaching surfaces.
L.9-intersection of surfaces.
L.10-sculpting and editing surface geometry.
L.11-fillets and stitches.

CHAPTER-4-SHADING AND TEXTURING

L.1- basic materials and their application.
L.2-coloring objects with textures
L.3-hypershade editor.
L.4-bump and rampshader.
L.5-u.v mappi ng.
L.6-wrapping and unwrapping objects.
L.7-painting objects.


CHAPTER-5- JOINTS AND BONES

L.1- joints and bones.
L.2-breaking and adding joints.
L.3-orienting joints.
L.4-moving joints with solvers.
L.5-contraints.


CHAPTER-6-ANIMATION

L.1-how and where to set keys.
L.2-timeline essentials.
L.3-ghosting and snapshots.
L.4-values in graph and editing graphs with graph editor.
L.5-manipulating animation with graphs.
L.6-motion path animation.
L.7-deforming animations.
L.8-non-linear animation with trax.
L.9-dope sheet.
L.10-viewing animations.
L.11- animation principles.




CHAPTER-7- RENDERING WITH LIGHTS.

L.1-basics of lights.
L.2-render settings and rendering with batch render.
L.3-cameras and movements.
L.4-painting polygons and visor.











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