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volume rendering

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selwyn dsouza
volume rendering
on Feb 19, 2009 at 1:31:27 am

need to render a cross section of an object in maya but since objects are hollow only edges show up.Is there a way to render volume.i dont want to use particles and booleans dont seem to work


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Alvaro Castaneda
Re: volume rendering
on Feb 19, 2009 at 9:54:14 pm

hi

create a cap for the object, using the fill hole command from the mesh menu
if you have more than one Boundary, select one edge of the hole before using fill hole

----------------------
varomix - pixelEater
http://www.intelianimate.com


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selwyn dsouza
Re: volume rendering
on Feb 22, 2009 at 11:13:39 pm

actually need sometihin like this in the end result http://video.aol.com/video-detail/maya-cut-away-boolean-shader-network/2427...



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