FORUMS: list search recent posts

Simple Water Ripples

COW Forums : Autodesk Maya

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
Mark Walczak
Simple Water Ripples
on Feb 3, 2009 at 10:38:48 pm

Ok, here's one for ya:



I need to create some simple water rings (like the kind that would emit from a raindrop hitting a puddle). I found a great tutorial online that decribed a method involving a water texture mapped to a bump map. Although it looks decent, I need to be able to adjust the viscosity of the liquid, and I need to have a deformed surface, not just a bump map.



I tried using RealFlow, but that just seemed to complicate matters. Ideally, I should be able to just add a Realwave, then add some control points to it. However, when I do this simple operation, nothing happens. I tried animating the properties of the control points, but, again, nothing happens. The only thing that worked was dropping a sphere onto the Realwave, but the waves generated were extremely small. After rummaging through tutorials and web pages, I have seen how great RF really is, but I cannot seem to accomplish this very simple effect.



Any thoughts?



Thanks in advance!


Return to posts index

Alvaro Castaneda
Re: Simple Water Ripples
on Feb 4, 2009 at 4:05:01 pm

well, on the maya part, you could try to make the same bump map tutorial but use that as DISPLACEMENT, and that will modify the surface.

I've done something kinda like this before and I used blendshapes, I was doing a super slow motion stuff, that way I had more control

I don't know how much detail you actually NEED in your shot, maybe you could mix the bump map effect with some particles jumping from the surface.

anyway it all depends on your shot

----------------------
varomix - pixelEater
http://www.intelianimate.com


Return to posts index

Mark Walczak
Re: Simple Water Ripples
on Feb 4, 2009 at 4:09:08 pm

Thanks Alvaro!

I got something to kind of work in RealFlow, and will most likely be going that route. I should have mentioned that I was avoiding displacement maps because I didn't want them to bog down any stage of the render too much.

Thanks for the feedback, and I'll keep you postd!

What makes you explode?
http://www.explosivegraffix.com


Return to posts index


Alvaro Castaneda
Re: Simple Water Ripples
on Feb 4, 2009 at 4:14:35 pm

cool RF can be very helpful

about displacements, yeah if use them in software or mental ray, if you use a GOOD renderer :D, like 3Delight, Gelato or Renderman, displacement is FREE



----------------------
varomix - pixelEater
http://www.intelianimate.com


Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2017 CreativeCOW.net All Rights Reserved
[TOP]