this is my first post. and i have a problem. I am currently using Maya 2009 on a new desktop. Im trying to batch render and its taking a very long time to start rendering the next frame after the first. When i use mental ray to render a single frame, it renders in under 30 seconds. Now, no matter what setting i use in mental ray, when i try to batch render it renders the first frame, then it takes almost 10 minutes to do the next frame. I have tried to render just portions of my animation about 10 frames out of 2050 frames, but no matter what i get the same result. I have a friend with a laptop rendering the exact same animation, and its batch render is way faster.
thanks for any help
Another thing you can try is to save your scene and go to file>optimize scene, as the warning states this is NOT undoable so save first in case some weird stuff happens, check the script editor for the report and try to render again.
I'm having the exact same issue while rendering an Ambient Occlusion (shader overrides on a rLayer)
Could someone give some more details regarding the way the render process looks for other (Satellite?) machines on the network? Is this just a hunch? What if you've explicitly disabled network rendering? And no, i'm not talking about unplugging the network cable, because that's obviously not very practical.
Also, does anyone know off hand if the settings in the Render/Batch Render[options] dialog are saved to that local machine until changed? (Particularly Memory Limit and Num Threads). I'm thinking of setting these options per blade on the farm... but if they're settings that are linked to the work-file, I won't have to bother.