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simulate paper folding

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Peter Popansky
simulate paper folding
on Nov 18, 2008 at 7:55:49 pm

Hello,

does anybody know how to simulate paperfolding in Maya or any other 3d-program. My goal is to create the Model by "folding", not to unfold an existing Model.

thx a lot

jo



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Adam Benson
Re: simulate paper folding
on Dec 12, 2008 at 10:03:31 pm

How complex are you looking to make it? One simple solution would be to use a Lattice Deformer. In Maya it's called a Lattice Deformer, and in 3DS Max its called an FFD Lattice Deformer.
Basically, create a plane with a fair amount of faces; enough to account for the amount of deformation (so you don't get wonky wrinkles) and then apply the Lattice Deformer to the plane.
THEN you can animate the Lattice Deformer's CVs to fold the plane, deform the plane, or whatever you want to do to it.

You could also fold it by applying Clusters to the Vertices of the plane itself and animating those Clusters. For what you're doing the Clusters may be the way to go. You could also parent the clusters to single particles, then give the particle a goal to kind of automate the folding process and give it a more organic feel.

Just some thoughts. Hope they help.

Adam Benson
Visual Effects Artist/Musician/Sound Engineer/Editor
http://www.sleepdeprivedproductions.com


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