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Breaking Light Connections Faster

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Edward Goin
Breaking Light Connections Faster
on Sep 20, 2008 at 8:56:42 am

Is there a way to break connections with all objects without having to select them all? I am working in a huge scene and selecting everything usually crashes the program. I want the light i am working with to only have a connection with one object. Or could you create a light that by default is connected to 0 geometry and I can add them at will?


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