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Surface shader and shave and a haircut problem

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Friedrich Schultzer
Surface shader and shave and a haircut problem
on Aug 1, 2008 at 5:45:39 am

Hello there,

I'm currently using maya surface shaders assigned to generated hairs from "shave and a haircut". I made the hair one color and got rid of gradients and shadings. I'm happy with that. Now when i put a light in the scene, it becomes shaded automatically. I don't want that. Still i can't get rid of the lights because i want the hair to cast shadows on the surroundings.

I tried almost everything in the light node and shave globals. Does anybody know how to do this? I Would be very thankful for an answer.



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