I'm trying to work with the Trax Editor on my animation to save myself some work but now I have a problem..
I have a clip with a run cycle and a clip with the character's head turning to look at the back, now I want the character's head to look at the front again, so I reversed the second clip, I blended the clips and they were blended just fine. The problem is that after the character's head looks at the back, it immediately jumps back to look at the front.
I need to find a way to keep the character's head position stay the same after the clip ends, so I can add the reversed clip and the head will turn to look at the front nicely.. any suggestions?
Thank you very much for answering!
I used the hold function before but it doesn't seem to work, the character is still moving, it just seems to stretch the clip.
I thought it was a bug or something but it happens every time so I guess I don't understand what the hold should do..
Sorry, I don't have much experience with the Trax editor... but could you get away with using a pose instead of a clip? If you don't have a very detailed action of him turning his head, maybe you could just blend in a pose with his head turned back, then blend it back out.