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Rigging a newspaper

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Dan Forgione
Rigging a newspaper
on May 1, 2008 at 5:32:21 am

Hi all....

I am starting a new "personal test" for my reel and am currently in the process of setting up my scene to begin blocking out, but I have run into a little problem when it comes to adding the props i need.

I know next to nothing about rigging. I taught myself maya, but concentrated solely on animating characters already rigged, so while I feel I have become fairly comfortable animating in Maya....other aspects of the program go right over my head.

So here it is:
One of the characters in my shot is holding/reading a newspaper, and I was hoping to use this tutorial to create my newspaper: ation-266.htmlh

However I discovered that when i group the pages together and try to move them into place within my scene, the joints or whatever they're called, become separated from the pages, and I don't know how to correct it so that the joint stay connected to the pages.

Ideally to be able to use this as my prop would be a plus. But I would be just as happy having to planes connected at a joint as well. Having a "paper-like" quality to the scene is not essential, and if it looked like he was just holding an oversize greeting card, I would be just as happy with that.

Unfortunately, on top of not being able to solve the problem with the above tutorial, I am not really sure how to even go about rigging something as simple as 2 planes attached together.

Any help with this matter would be greatly appreciated, and sorry for the length post.

All the best and thanks in advance.


All the best!


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John David Hutton
Re: Rigging a newspaper
on May 6, 2008 at 4:29:41 pm

If you've added joints to a newspaper and skinned it, you'll want to move the joints, not the geometry.

Using the default skin weighting you should be able to pull off a fairly good newspaper.

- MythProd
Mythical Studios
(John David Hutton)
2D / 3D Motion Graphics Artist, Editor, Support Technician
Kansas City, Kansas - United States

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