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Is it possible to have displacement in a layered shader?

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stephen flynn
Is it possible to have displacement in a layered shader?
on Apr 23, 2008 at 2:25:06 pm

I'm currently trying to model a tablet of hieroglyphic symbols. To acheieve this I'm using a displacement map of an image and rendering through mental ray. The only problem is that I need to uses both a matte rock texture and a shiney metallic gold texture over the geometry. When ever I try to involve a layered shader the displacement disappears. Any thoughs?


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Steve Sayer
Re: Is it possible to have displacement in a layered shader?
on Apr 30, 2008 at 4:57:42 am

Hmm, I'm not sure. A first step would be to check your connections in the Hypershade. Make sure that your displacement is attached to the layered shader's shading group.

-Steve



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