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Field of grass

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Field of grass
on Jan 29, 2008 at 2:08:04 pm


I've got a project at the moment where I need to produce a landscape containing fields of tall grass in the foreground. I wondered if anyone had any tips for generating this kind of effect without pushing the polygon count towards the insane?!
I've tried using the paint effect tools but always reach a point where I need to convert the whole lot to pologons because of lighting issues.

Any help greatly appreciated


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Nick Greenup
Re: Field of grass
on Feb 1, 2008 at 9:44:12 pm

Depending on the type of shot and the movement of the camera ...

could you get away with rendering a still shot of some high poly grass and then composting multiple layers of this one still shot instead of generating a ton of grass? Or maybe even put the render on a plane with alpha and render it in the scene. So now instead of many blades of grass you have a few planes with many blades of grass.

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