FORUMS: list search recent posts

Mental Ray Nodes texure doesn't work on bevel'ed object?

COW Forums : Autodesk Maya

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
bliuska
Mental Ray Nodes texure doesn't work on bevel'ed object?
on Nov 12, 2007 at 12:07:01 pm

Hey,
I have some problem with mental ray nodes....
i have object a chair.. i mixed texture in mental ray nodes aplyed on my chair and on wall...

(chair is Polygon, wall is Surface)

there is a picture how it looks in render window...

http://img402.imageshack.us/img402/8383/47026934sj2.jpg

wall looks good, but chair... NOT:)

when i delete bevel from chair... then texture on it looks good too.. but i need beve'ed object..

what i done wrong?






Kind regards,
Justinas Vencius aka. bliuska,
Video Design Engineer,
Skype: bliuska,
bliuska@gmail.com
|| I'm not weird... I'm gifted! ||


Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2017 CreativeCOW.net All Rights Reserved
[TOP]