i am trying to export camera data to use in combustion. i am exporting a rla file with the "use z depth" box ticked. when i import it into combustion though it says there is no z depth. any ideas why? i have looked at old post which mentioned using MEL but that just confused the hell out of me cos i'm new to all this!
okay..it's seems i'm confusing the matter slightly. i'm am after exporting camera data only. i've made some worlds that revolve and the camera moves in on them. i want to composite stars in the background at a different depth so that as the camera moves the stars change. i tried this by adding an image plane in maya but that didn't quite work so i thought i'd try combustion.
the tutorials look great though. thanks for posting them!!!