Hi... So i have a scene with a matte painted background set up on an image plane on camera1, which i need to render with camera2, and yet have the image plane render as well. But only when i render with camera1 does the image plane image show in the render..
Is there a way to render the image plane linked to camera1, with camera2?
1. Create camera1
2. Create camera2
3. In the attribute editor -> camera -> enviroment: Create imagePlane1
4. Select camera1 and camera2
5. window -> hypergraf: Show input output connections
6. In the hypergraf ctrl+mmb-drag from imagePlane1 to cameraShape2