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accpph
script
on May 13, 2007 at 3:21:41 am

I know that adding an expression adds computational overhaerd to a maya scene. Sometimes, they're the only way though. I have a set of expression that parents and/or unparents a pivot point so that I can change center of gravity. I want to hho this expression up to an enum on the pivot sphere. I tried writing an evalutaion (i.g. if (cog==1){... }). It works but only at runtime.

Is there a way to get it to work whenever I throw the switch?

ACC


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