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Help in Maya (Lesson Polygonal Modeling)

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Help in Maya (Lesson Polygonal Modeling)
on Jan 18, 2007 at 9:51:38 pm


well after learning Power Animator back in the day where everything was in order. ;)
I started to pick it back in Maya.

But I'm having a issue. At the moment I'm in the middle of the lesson:
Getting Started with Maya
> Polygonal Modeling
> Lesson 1: Modeling a polygonal mesh
where you bridge the faces from the face mask to the helmet.
Problem is, that the faces are twisted. From my experience the Polygon object is scaled the wrong directions X axes.
But I just want to understand why is it ding this, even though I followed every step in the lesson.

Or did I miss something or its another brain fart

Thanks for the support bare with me its my first step back in to Maya.

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Chad Briggs
Re: Help in Maya (Lesson Polygonal Modeling)
on Jan 19, 2007 at 10:48:08 pm

This usually means that the normals are reversed on the polys. Select one of the polys and go to edit-polys>normals>reverse, then try to append the polys together.


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